Archive for the ‘Java Game Development’ Category

Creating a Flash platform game with Flixel and Flex – Enemies

Demo To give the player something to do we will add some enemies. These enemies will be quite dumb, simply moving left and right across the top of the blocks we have added. Even though this is not particularly advanced behaviour, it was fairly common with a lot of old 8/16 bit platform games. First [...]

Creating a game on Google Android game with Flixel – Getting Started

The iPhone has taken the world by storm, but with the backing of Google the Android platform is picking up steam and has a bright future ahead of it. But while there are dozens of tools to create games on the iPhone, Android has only a few examples showing how to make a game, and [...]

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